![]() I hope the author makes a "new and improved" version that addresses some of the issues above - if so I would play again. Otherwise, a fun experimentation/exploration game with some idle elements (I'll admit I just set up 6 coin machines and walked away for a while when I got tired of the controls towards the end.) Great effort considering the time constraint. Needs better controls and no slippery-screen. I wish it had played more like an NES game. It has a nice look to it, like NES Zelda, but it moves and slides around like Web 2.0. I just wish it had been designed with more simplicity. Overall I really enjoyed the idea and graphics in this game. But eventually, I just got a chest which dumped out a few dozen coins - meagre return for the hundreds that the chest cost me - and didn't get any more upgrade options, although there were still some upgrades I had never chosen. I was hoping that eventually I would have unlocked all of the "upgrades." I kept track of which upgrades I never chose. I tried to get as many chests as I could from the golden statue, just pumping coins into it by the thousands. Maybe a certain sign had this information - but several of the signs would not "read" when I walked up to them in the game (another bug?)Īnother thing, not sure if this is a bug or not. ![]() Around the time I started gathering items by the hundreds I just tried holding different keys in desperation until I stumbled upon this. I wish I could have just resized the game window to prevent this.Īnother problem I had was that for a lot of the game I had no idea you could hold shift or control to choose half or all of your items. Still, the taskbar had a tendency to pop up if I accidently moved the cursor too far down. I ended up having to Autohide the taskbar so I could select different items. Every time you move the cursor down to select a new item, the screen slides down too.Īnother issue I had was that the game window could not be resized so the bottom of the screen was permanently obscured by the Windows taskbar. Also for people playing without a mouse, the need to change items constantly was a pain in the neck. ![]() If not for teleportation I would have given up long before the end. I found the controls too "slippery" - like Mario2 on ice the whole game. This is a great game with some implementation problems which for me made it very trying.
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